package com.dexgdx.game.actor;

import com.dexgdx.game.constants.RingColor;

public class Player extends AbstractActor {
	
	private static final long serialVersionUID = -4576553117998997710L;

	public Player(String imagePath) {
		super(imagePath);
	}

	@Override
	public RingColor getRingColor() {
		RingColor color = null;
		if(actorStatus.isSelected()){
			color = RingColor.SELECTED_PLAYER;
		}
		else {
			color = RingColor.UNSELECTED_PLAYER;
		}
		return color;
	}
}
